Friday, January 18, 2013

HUGE (small) UPDATE! (Ouroboros)

I feel very accomplished. It is a small step for people who are code monkeys but a hurdle for myself personally.

I had been working on getting Jericho to stop and attack Castlevania style for over a month. Not consistently because I was so frustrated.

BUT NOW I HAVE IT FIGURED OUT.

Maybe I will post a playable build of the small prototype I've got going just so everyone can see what I'm talking about.

Either way... This is a big step.

TL;DR version:

We can begin "grey blocking" some early zone concepts!

Grey blocking means to build a level out of primitives and basically get the layout. Not a ton of time on art, just the basics to convey mechanics and ideas!

I am very, very excited.

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